Target Behavior: Healthy Eating, Physical Activity and Reducing Screen Time
Intervention Type: Direct Education
Intervention Reach and Adoption
Setting: Community (Live), Faith-based community, Health care, USDA program sites (not National School Lunch Program)
Target Audience: Adults, Older Adults
- Reusable Bingocize® in a Box: Official Bingocize® shirt for a leader, leader training manual, and equipment for 20 participants, including resistance bands and therapy balls.
- Educational and marketing materials for participants and an instruction manual for program leaders are available for download on the online training site.
The online training site is available here: www.bingocize.com
Multiple research studies, as well as actual implementation in older adult facilities, confirmed program leaders and participants accepted the Bingocize® program. For example, participant adherence during studies was 93%, and retention was above 90%.
Published research includes:
- Older Adults’ Functional Performance and Health Knowledge After a Combination Exercise, Health Education, and Bingo Game
- A Mobile Application for Improving Functional Performance and Health Education in Older Adults: A Pilot Study
- Functional Performance in Older Adults after a Combination Multicomponent Exercise Program and Bingo Game
Evidence-based Approach: Research-tested
|Readiness and Capacity – Short Term (ST)||Changes – Medium Term (MT)||Effectiveness and Maintenance – Long Term (LT)||Population Results (R)|
|Sectors of Influence|
- ST3a: Physical activity and leisure sport
- ST3b: Physical activity when you breathed harder than normal
- ST3c: Physical activity to make your muscles stronger (muscular strength)
- Program completers must attend 80% or 16 of the 20 sessions.
K. Jason Crandall, PhD
Associate Professor and Director
Western Kentucky University Center for Applied Science in Health and Aging